Wipeout HD - Icaras - PlayStation 3 In-game Model

My role on WipEout HD was primarily ship artist, seeing the in game assets through from design and creation to their final in-game state. As well as modelling and texturing, I also assisted with the ship effects, such as ship shield, leech beam, engine flares, damaged versions, holographic ghost ships and alternate liveries. I also assisted with shader creation, and various design ideas and any LOD work required throughout the games development cycle.

The game was released with a total of 12 ships, of which I built 5. The ship team consisted of 3 artists.

The teams I worked on were:-
AG-Systems
Feisar
Goteki
Qirex
Icaras

On 25th September 2008, the game was released on the PlayStation Store in Europe and the US to critical acclaim.

Dean ashley hr wipeout hd icaras

Icaras

Dean ashley ps3 wo icaras hd 6

Icaras
(In-game screenshot)

Dean ashley ps3 wo icaras hd 2

Icaras
(In-game screenshot)

Dean ashley ps3 wo icaras hd 3

Icaras
(In-game screenshot)

Dean ashley ps3 wo icaras hd 4

Icaras
(In-game screenshot)

Dean ashley ps3 wo icaras hd 5

Icaras
(In-game screenshot)

Dean ashley ps3 wo icaras hd 1

Icaras
(In-game screenshot)

wipEout® HD - Official Launch Trailer