***** PLEASE NOTE *****
VERY old work (2007 - 2008)
My job on Motorstorm Pacific Rift was to create the car selection and character customisation environment for the front end. Pacific Rift was based in jungles and on beaches, and the garage had to look as though the riders had brought some items with them, but had to customise or make do with whatever they could get their hands on. The garage had to have a big areas that allowed functional character customisation, vehicle selection and camera movement, while in the background, also represent living quarters, workshop, and recreation.
I worked on the scene with another artist. My main job was to concentrate on the interior, most props, etc.. while the other artist worked on the tent itself and a few other props. We both worked on the layout.