Indiana Jones and the Great Circle - Sukhothai - Ruins and Secrets

I had the honor and pleasure of working with the amazing environment teams at MachineGames and Wushu during the development of Indiana Jones and the Great Circle.
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These ruins are hidden throughout Sukhothai, and contain items for the payer to discover, a mixture of pickups or clues to other hidden items. This one in particular that I made, has a hidden path that leads to a secret Bamboo forest area, with more narrative items to tease the payer.
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I was responsible for taking the area from greybox blockout to final art, combining existing library assets with bespoke items as needed, then, delivered a final polish pass using decals, vertex painting and landscape painting.
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Indiana Jones and the Great Circle Won the following awards:-
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D.I.C.E. Awards (28th Annual, Feb 2025)
• Adventure Game of the Year.
• Outstanding Achievement in Character (Dr. Henry “Indiana” Jones).
• Outstanding Achievement in Story.
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New York Game Awards (Jan 21, 2025)
• Great White Way Award (Best Acting in a Game) — Troy Baker.
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IFMCA Awards (Feb 27, 2025)
• Best Original Score for a Video Game or Interactive Media — Gordy Haab
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NAVGTR Awards (2024 cycle; announced Mar 12, 2025)
• Art Direction, Period Influence
• Gameplay Design, Franchise
• Game, Franchise Adventure
• Original Dramatic Score, Franchise
• Performance in a Drama, Lead (Troy Baker)
• Performance in a Drama, Supporting (Alessandra Mastronardi)
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Develop:Star Awards (Jul 2025)
• Best Audio
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Nordic Game Awards (May 22, 2025)
• Nordic Game of the Year
• Best Audio — Winner.
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Music+Sound Awards (2025)
• Best Vocal Performance — Troy Baker
• Best Original Composition – Gameplay
• Best Original Composition – Cinematics/Cutscenes
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Indiana Jones and the Great Circle was a huge collaborative effort from the entire Environment team, as well as the VFX, Lighting and Tech art teams.